My thoughts ahead of Tears of the Kingdom

Not to be mistaken for cheap facsimilies of ‘truth’ or ‘facts’

personal
gaming
zelda
totk
tears of the kingdom
Author

Shannon Quinn

Published

Posted on the 9th of May in the year 2023, at 4:25pm. It was Tuesday.

Official Nintendo poster for The Legend of Zelda: Tears of the Kingdom.

For those who aren’t following the increasingly unhinged ravings of my countdown bot on Mastodon, The Legend of Zelda: Tears of the Kingdom is coming out on Friday, May 12.

And for those who’ve only heard in passing–or who have perhaps never heard–of the Zelda video game franchise: its latest installment is coming out this Friday, May 12, and the Zelda community is absolutely giddy with anticipation.

I could wax historical over its 35 years and 20 different games spanning nearly a dozen (more than a dozen?!) different Nintendo consoles; I could swoon over its cultural impact, influencing other genres and changing, perhaps even unknowingly to many people, how game and puzzle creators approach their design; I could go on about the record-shattering success of its predecessor from 2017, Breath of the Wild, and how this is only the second time in the history of the franchise that Nintendo has made a direct sequel to a previous game; and I could blather on for.ev.er. on the established Zelda lore and all the branching theories that its rich storytelling has spawned.

But instead of doing any of that, I just want to put forward one small hope for the game: I really hope that the game opens with a playable Link getting the absolute snot beat out of him by Ganondorf.

All I ask

That’s what I’m hoping for from Tears of the Kingdom: a chance to bring everything we stocked up from Breath of the Wild to the opening fight against Ganondorf, and to lose badly in spite of it all, driving home just how much badder this baddie is than the one we faced at the end of the previous game.

It’s hard to oversell just how overpowered Link was by the very end of Breath of the Wild (assuming your play style leans more toward Completionist than Speedrunner, of course); bringing all that might to bear as Tears of the Kingdom kicks off and seeing it just break like waves on the surf would be one hell of an opener.

It’d also be a cool bonus if our last completed Breath of the Wild game slotted into a new Tears of the Kingdom game so we started with exactly the same equipment, but I’m not married to that one.

Oh, and

Speaking just for myself: Breath of the Wild was a singularly amazing game, reminding me how much I love to explore and create just for the sake of exploring and creating (not just in video games, either). At the end of the day, I truly don’t care if the opening fight is playable or not. If the Nintendo team can bring that same wonder, that same reward for simple curiosity—kicking over that last rock just for the sake of seeing what’s underneath—then I’ll happily sink another [REDACTED] hours into it.

THREE. MORE. DAYS.

Citation

BibTeX citation:
@online{quinn2023,
  author = {Quinn, Shannon},
  title = {My Thoughts Ahead of {\_Tears} of the {Kingdom\_}},
  date = {2023-05-09},
  url = {https://magsol.github.io/2023-05-09-thoughts-ahead-of-totk},
  langid = {en}
}
For attribution, please cite this work as:
Quinn, Shannon. 2023. “My Thoughts Ahead of _Tears of the Kingdom_.” May 9, 2023. https://magsol.github.io/2023-05-09-thoughts-ahead-of-totk.